--- a/plugins/vswitch/vswitch.cpp +++ b/plugins/vswitch/vswitch.cpp @@ -500,7 +500,8 @@ if (held_dim_view) { remove_held_dim_transformers(held_dim_view); - wf::scene::set_node_enabled(held_dim_view->get_transformed_node(), true); + // Modifier feedback owns opacity only. Enabling the node here + // would unbalance Cube's independent visibility counter. } held_dim_view = nullptr;