summaryrefslogtreecommitdiff
path: root/dev-util/DirectXShaderCompiler/metadata.xml
blob: 04d4532c8e8a4af430e60c4dce90981df6f9e13b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "https://hedronfire.com/dtd/metadata.dtd">
<pkgmetadata>
  <maintainer type="person">
    <email>denis7774@gmail.com</email>
    <name>Denis Reva</name>
    <description>rarogcmex</description>
  </maintainer>
  <longdescription lang="en">
		The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
	</longdescription>
  <origin>hedronfire</origin>
</pkgmetadata>